Mon 17 Jul 2006
Scoble’s post On not getting Second Life reminded me to dive in and have look. I think he is spot on and his premise that you will be dragged into Second Life to interact with people and communities that you wish to do business with or join is a highly probably future.
Well, look at the new BlogHUD. Notice what happens there. If you see something that interests you you click on a link and it drags you back into Second Life. Even if you don’t get it.
I first heard about and saw Second Life just over a year ago at Supernova during a discussion about massively multiplayer online gaming. This was my first Jaws moment where I physically felt the whole world rushing away from me - like Roy Scheider on the beach.

Where had I been - how had I missed this. Yeah, I knew what they were and what was going on but not the sheer scale and number of people participating. The world was rushing away from me: must be getting old!
So after I read the Scoble post I downloaded Second Life and got myself a name or existence and dived in and the experience is at first pretty weird. You “land” in some sort of orientation centre with other newbies popping into existence all around you with, of course, no idea what part of the world they are connecting from or, indeed, who they are. Very disorientating for me at least. I have only just managed to start changing my appearance which is also pretty weird.
Anyway, as I said, I haven’t got anywhere yet but am very interested in how a couple of friends of mine who run their own businesses can start using Second Life to interact or create communities who would be interested in what they do. The possibilities here seem endless but don’t know enough about the thing to know or understand what is possible now and what is for the future. Both of these friends run businesses where the product or products are based on a visual aesthetic and in both instances where the end delivery can be based on an interaction between the person buying and the person selling and on an intermingling of ideas.
July 17th, 2006 at 10:22 pm
[...] Malcolm’s post on Second Life, itself riffing off Scoble’s On Not Getting Second Life, got me started on this particular snowball. [...]
July 17th, 2006 at 11:14 pm
Despite the implausible things that can be achieved with CGI these days, you still can’t beat a good ol’ reverse dolly zoom…
http://en.wikipedia.org/wiki/Dolly_zoom